From a handful of settlers and a single clearing, carve out a life of comfort, prepare for the weight of winter, and shape a humble beginning into a thriving settlement shaped by the lives within it.

Guide a growing settlement as your people work, rest, celebrate, and live alongside the rhythm of nature. A storybook Norse-inspired world full of atmosphere and wonder, where changing seasons, ancient beliefs, and the everyday lives of your settlers all leave their mark.


What is in this Wiki

This wiki covers all mechanics, systems, lore, and design behind Thveit. Use the explorer on the left or the Mechanics Overview to navigate.

  • City Building - Building categories, construction mechanics, and structure types including homesteads, farms, industry, faith, and decorations.
  • Norse Folklore - Creatures, mythology, and ancient beliefs woven into the world: trolls, draugr, the Kraken, sea serpents, and more.
  • Procedural Generation - How the world is shaped, generated, and made unique each playthrough.
  • Seasons & Atmosphere - The seasonal cycle and how each season affects settlers, nature, and the rhythm of daily life.
  • Resources - Resource types, gathering, production chains, and the flow of economy within your settlement.
  • Exploration & Trade - Venturing beyond the settlement by longboat, uncovering the world map, and trading with distant peoples.
  • Animals - Wildlife, livestock, hunting, and coexistence - from deer herds and grazing sheep to the bears lurking at the treeline.
  • Settlers - Your people. Every settler has a name, a face, a home, needs, routines, and a life inside the world you build.